XNotify
XNotify is the Xbox 360 on-screen notification system used for sign-in prompts, achievements, storage warnings, party/chat events, and other shell-level status messages.
XeCLI exposes XNotify through the rgh notify, rgh notify-icons, and rgh jrpc2 notify commands so you can send operator messages directly to the console without opening a separate tool.
At the practical level, every XNotify workflow comes down to three inputs:
- message text
- icon/logo identifier
- a healthy notification-capable JRPC/XDRPC path on the console
What XeCLI Supports
XeCLI supports:
- direct message sends with a numeric icon ID
- direct message sends with a built-in icon name
- reusable icon presets for operator shortcuts
- the same icon mapping through both
notifyandjrpc2 notify
Examples:
rgh notify "XeCLI connected"
rgh notify "XeCLI connected" 14
rgh notify --message "XeCLI connected" --logo 14
rgh notify --message "Build finished" --icon success
rgh jrpc2 notify "Module load complete" 27
rgh notify-icons list
rgh notify-icons add --name success --logo 14
Representative output:
SUCCESS Notification sent
message="XeCLI connected" logo=14 (Flashing happy face)
Why XNotify Matters
In real RGH/JTAG workflows, XNotify is useful for:
- confirming that a long-running action finished while you are looking at the console
- validating that JRPC2 is alive and responding
- confirming trainer, module, save, or plugin operations without manually checking files first
- building custom tooling that gives visible operator feedback during scripted workflows
What XNotify Actually Is
XNotify is the shell popup system built into the Xbox 360 dashboard environment.
It is the same notification family used for:
- sign-in and sign-out messages
- achievement and avatar award toasts
- storage and controller warnings
- party/chat prompts
- download and update notices
That is why the icon list contains shell-event names instead of generic app icons. XeCLI is not inventing a new notification framework. It is exposing the console’s existing one in a terminal-friendly way.
Command Surface
rgh notify
Operator-facing notification command.
Examples:
rgh notify "XeCLI connected"
rgh notify "XeCLI connected" 14
rgh notify --message "XeCLI connected" --logo 14
rgh notify --message "Upload complete" --icon success
Notes:
- the second positional argument can be a numeric icon ID
--logoaccepts decimal or0xhex--iconresolves a named preset from your local config- if no icon is provided, XeCLI uses its default notification path
rgh notify-icons list
Shows the built-in icon catalog and any saved presets.
Examples:
rgh notify-icons list
rgh notify-icons list --json
rgh notify-icons show
Resolves one icon by name or number.
Examples:
rgh notify-icons show 14
rgh notify-icons show achievement
rgh notify-icons show avatar-award
rgh notify-icons add
Creates a reusable local alias.
Examples:
rgh notify-icons add --name success --logo 14
rgh notify-icons add --name achievement --logo 27
rgh notify-icons add --name avatar --logo 60
rgh notify-icons remove
Removes a saved alias.
Examples:
rgh notify-icons remove --name success
rgh jrpc2 notify
Lower-level JRPC2-backed notification send. Use this if you want to stay inside the jrpc2 namespace for scripting or RPC-focused workflows.
Examples:
rgh jrpc2 notify "XeCLI connected"
rgh jrpc2 notify "XeCLI connected" 14
Numeric Icon Usage
The most direct form is:
rgh notify "XeCLI connected" 14
That means:
- message text =
XeCLI connected - logo/icon id =
14
This is the fastest operator form when you already know the ID you want.
Direct RPC Usage Notes
If you are building tooling outside XeCLI, the lower-level shape is still:
- message text
- icon/logo ID
- dispatch through the console notification RPC path
XeCLI already normalizes the useful operator forms:
rgh notify "XeCLI connected" 14
rgh jrpc2 notify "XeCLI connected" 14
rgh notify --message "XeCLI connected" --logo 14
That keeps users away from raw command framing while still matching the way other JRPC/XDRPC-capable tools think about XNotify.
Built-In Icon Reference
Common operator-friendly icons:
| ID | Name | Notes |
|---|---|---|
0 |
Xbox logo | Default Xbox sphere/logo |
4 |
Flashing Xbox logo | Strong generic system notification |
12 |
Download | Good for transfer status |
14 |
Flashing happy face | Best default success icon |
15 |
Flashing frowning face | Error or warning |
16 |
Flashing double-sided hammer | Tooling / patch / work icon |
27 |
Achievement unlocked | Completion or unlock events |
34 |
Flashing Xbox console | Console/system-level operation |
38 |
Flashing chat icon | Communication or session notice |
42 |
Blank | Message with effectively no icon |
55 |
Downloaded | Completed transfer state |
59 |
Gamer picture unlocked | Profile/player-oriented status |
60 |
Avatar award unlocked | Avatar/profile event |
65 |
Flashing chat symbol | Chat/event style notice |
76 |
Updating | Update/install/progress completion |
Broader built-in catalog:
| ID | Name |
|---|---|
0 |
Xbox logo |
1 |
New message logo |
2 |
Friend request logo |
3 |
New message |
4 |
Flashing Xbox logo |
5 |
Gamertag sent you a message |
6 |
Gamertag signed out |
7 |
Gamertag signed in |
8 |
Gamertag signed into Xbox Live |
9 |
Gamertag signed in offline |
10 |
Gamertag wants to chat |
11 |
Disconnected from Xbox Live |
12 |
Download |
13 |
Flashing music symbol |
14 |
Flashing happy face |
15 |
Flashing frowning face |
16 |
Flashing double-sided hammer |
17 |
Gamertag wants to chat 2 |
18 |
Please reinsert memory unit |
19 |
Please reconnect controller |
20 |
Gamertag has joined chat |
21 |
Gamertag has left chat |
22 |
Game invite sent |
23 |
Flash logo |
24 |
Page sent to |
25 |
Reserved / unknown 25 |
26 |
Reserved / unknown 26 |
27 |
Achievement unlocked |
28 |
Reserved / unknown 28 |
29 |
Gamertag wants to talk in video Kinect |
30 |
Video chat invite sent |
31 |
Ready to play |
32 |
Cannot download X |
33 |
Download stopped for X |
34 |
Flashing Xbox console |
35 |
X sent you a game message |
36 |
Device full |
37 |
Reserved / unknown 37 |
38 |
Flashing chat icon |
39 |
Achievements unlocked |
40 |
X has sent you a nudge |
41 |
Messenger disconnected |
42 |
Blank |
43 |
Cannot sign in messenger |
44 |
Missed messenger conversation |
45 |
Family timer X time remaining |
46 |
Disconnected Xbox Live 11 minutes remaining |
47 |
Kinect health effects |
48 |
Reserved / unknown 48 |
49 |
Gamertag wants you to join an Xbox Live party |
50 |
Party invite sent |
51 |
Game invite sent to Xbox Live party |
52 |
Kicked from Xbox Live party |
53 |
Nulled |
54 |
Disconnected Xbox Live party |
55 |
Downloaded |
56 |
Cannot connect Xbox Live party |
57 |
Gamertag has joined Xbox Live party |
58 |
Gamertag has left Xbox Live party |
59 |
Gamer picture unlocked |
60 |
Avatar award unlocked |
61 |
Joined Xbox Live party |
62 |
Please reinsert USB storage device |
63 |
Player muted |
64 |
Player unmuted |
65 |
Flashing chat symbol |
76 |
Updating |
Suggested Operator Patterns
Use a small predictable icon set instead of choosing a random logo each time.
Recommended mapping:
14for success15for failure12or55for transfer/download events16for patch/tool actions27for major completion milestones42for plain-text messages when you want the icon hidden
Examples:
rgh notify "Save upload complete" 14
rgh notify "Transfer failed" 15
rgh notify "Downloading title update" 12
rgh notify "Patch applied" 16
rgh notify "Decompile finished" 27
Direct Integration Notes
XeCLI is a command-line wrapper around the same practical workflow you would use in another JRPC/XDRPC-capable tool: send message text plus a numeric icon ID to the console’s notification path.
If you are building your own tool:
- keep the icon ID mapping local so your UI can show readable names
- expose both numeric and named icon selection
- use visible completion/failure notifications for long-running actions
- do not assume every console/plugin stack has the same RPC health
The important practical contract is:
- message text
- icon/logo ID
- working JRPC2/XDRPC-style notification call path
Troubleshooting
If notifications do not appear:
- confirm JRPC2 is loaded and healthy
- confirm your console is signed into a shell/session where notifications are visible
- test with a simple known icon first, such as
14 - test the lower-level path directly with
rgh jrpc2 notify
Useful checks:
rgh notify "XeCLI connected" 14
rgh jrpc2 notify "XeCLI connected" 14
rgh notify-icons show 14
rgh notify-icons list